以下 Houdini 15.5.588 で hconfig -ap を Cygwin で実行した結果
Special characters in path definition are:
@ - Typically expands to the HOUDINI_PATH. Thus, if the
HOUDINI_PATH was set to:
$HIP
$HFS/houdini
$HOUDINI_USER_PREF_DIR
a path defined as "@/vex" would expand to the paths
$HIP/vex
$HFS/houdini/vex
$HOUDINI_USER_PREF_DIR/vex
= - This expands to the $HIP variable. This path will always
point to where the currently loaded hip resides.
& - The ampersand character expands to the "default" path.
For example, to add a directory to the a path without
worrying about what the default path should actually be,
simply set the path to: "/mypath;&". This will search
the "/mypath" path first, then search the default path.
^ - Some paths are used for multiple directories. For
example, the HOUDINI_VEX_PATH is used to define the
search path for Surface, Displacement, Sop, etc. VEX
shaders. For VEX, the ^ symbol expands to the shader
type. Thus, if the HOUDINI_VEX_PATH variable is set to
something like "/usr/local/vex;$HOME/vex/^", when
loading Surface shaders, the following directories will
be scanned:
/usr/local/vex
$HOME/vex/Surface
and if Sop shaders are being searched for, the
following paths will be searched:
/usr/local/vex
$HOME/vex/Sop
Common paths are set to:
$JOB = //ktaki-m4700/share/share/HoudiniFiles
$HIP = C:/Program Files/Side Effects Software/Houdini 15.5.588
$HOUDINI_USER_PREF_DIR = C:/Users/ktaki/houdini15.5
$HOME = C:/Users/ktaki
$HSITE = //ktaki-m4700/share/share
$HFS = /PROGRA~1/SIDEEF~1/HOUDIN~1.588
HOUDINI_PATH := ""
The path of directories where Houdini looks for configuration
files.
Directories searched (in order) are:
1) "$HIP"
2) "$HOUDINI_USER_PREF_DIR"
3) "$HSITE/houdini15.5"
4) "$HFS/houdini"
5) "$HFS/bin"
HOUDINI_ASSET_STORE_PATH := "@/^"
The search path for the user's asset store related files (asset OTLs,
licenses, list of installed assets, etc)
Default path: '@/^'
Where @ is replaced with HOUDINI_PATH
and ^ is replaced with asset_store
Directories searched (in order) are:
1) "$HOUDINI_USER_PREF_DIR/asset_store"
HOUDINI_AUDIO_DSO_PATH := "@/audio"
The search path for loading custom audio format plugins for
reading and writing audio or channel files (.so, .dll).
Default path: '@/audio'
Where @ is replaced with HOUDINI_DSO_PATH
Directories searched (in order) are:
1) "$HFS/houdini/dso/audio"
HOUDINI_CLIP_PATH := ".;@/clips;@/clip"
The path of directories where Houdini looks for .clip and .bclip
channel files
Default path: '.;@/clips;@/clip'
Where @ is replaced with HOUDINI_PATH
Directories searched (in order) are:
1) "."
HOUDINI_CUSTOM_PATH := "@/^"
The path of directories where Houdini looks for custom panel
information.
Default path: '@/^'
Where @ is replaced with HOUDINI_PATH
and ^ is replaced with custom
Directories searched (in order) are:
1) "$HIP/custom"
HOUDINI_DESK_PATH := "@/^"
The path of directories where Houdini looks for desktops
Default path: '@/^'
Where @ is replaced with HOUDINI_PATH
and ^ is replaced with desktop
Directories searched (in order) are:
1) "$HSITE/houdini15.5/desktop"
2) "$HFS/houdini/desktop"
HOUDINI_DSO_PATH := "@/dso_^;@/dso"
The search path for loading custom plug-ins (Dynamic Shared
Objects or Dynamic Link Libraries).
Default path: '@/dso_^;@/dso'
Where @ is replaced with HOUDINI_PATH
and ^ is replaced with nt_x86_64
Directories searched (in order) are:
1) "$HFS/houdini/dso"
HOUDINI_GALLERY_PATH := "@/gallery"
Specifies the search path to the directory that contains the gallery files.
If this variable is not set, Houdini looks in the 'gallery' subdirectories
of the standard search path, which includes $HFS/houdini/gallery/, for
example. Gallery files specify the predefined parameter values for any node
type, much like the presetsd. However, they are used predominantly for
defining shaders and materials.
Default path: '@/gallery'
Where @ is replaced with HOUDINI_PATH
Directories searched (in order) are:
1) "$HFS/houdini/gallery"
HOUDINI_GEOMETRY_PATH := ".;@/geo"
The search path for geometry files.
Default path: '.;@/geo'
Where @ is replaced with HOUDINI_PATH
Directories searched (in order) are:
1) "."
2) "$HFS/houdini/geo"
HOUDINI_GLSL_PATH := ".;@/glsl"
The search path for GLSL code. Setting this path will override the
default path of $HOUDINI_PATH/ogl2/. Searching for the dialog
scripts is independent of GLSL searching and is controlled by the
HOUDINI_PATH.
Default path: '.;@/glsl'
Where @ is replaced with HOUDINI_PATH
Directories searched (in order) are:
1) "."
2) "$HFS/houdini/glsl"
HOUDINI_IMAGE_DSO_PATH := "@/fb"
The search path for loading custom image format plugins for
reading and writing images of that format (.so, .dll).
Default path: '@/fb'
Where @ is replaced with HOUDINI_DSO_PATH
Directories searched (in order) are:
1) "$HFS/houdini/dso/fb"
HOUDINI_MACRO_PATH := "@/^"
The search path for toolbar macro files.
Default path: '@/^'
Where @ is replaced with HOUDINI_PATH
and ^ is replaced with scripts/opmacros
Directories searched (in order) are:
1) "$HFS/houdini/scripts/opmacros"
HOUDINI_OCL_PATH := ".;@/ocl"
The search path for OpenCL kernels. Setting this path will override the
default path of $HOUDINI_PATH/ocl/.
Default path: '.;@/ocl'
Where @ is replaced with HOUDINI_PATH
Directories searched (in order) are:
1) "."
2) "$HFS/houdini/ocl"
HOUDINI_OPLIBRARIES_PATH := "@"
The path of directories where Houdini looks for OPlibraries files
for loading OTL files at startup. OPlibraries files are only used
if the Operator Type Manager is configured to use them. Otherwise
OTL files are scanned for directly. This path by default is equal
to the HOUDINI_OTL_PATH.
Default path: '@'
Where @ is replaced with HOUDINI_OTL_PATH
Directories searched (in order) are:
1) "$HIP"
2) "$HOUDINI_USER_PREF_DIR"
3) "$HSITE/houdini15.5"
4) "$HFS/houdini"
5) "$HFS/bin"
HOUDINI_OTLSCAN_PATH := "@/otls"
This path specifies the directories Houdini will search for OTL files.
This value is only used if the Operator Type Manager is configured not
to use OPlibraries files to find OTL files. The default for this value
is the HOUDINI_OTL_PATH with "/otls" appended to each directory in
that path.
Default path: '@/otls'
Where @ is replaced with HOUDINI_OTL_PATH
Directories searched (in order) are:
1) "$HSITE/houdini15.5/otls"
2) "$HFS/houdini/otls"
HOUDINI_OTL_PATH := "@"
This path is not used directly by Houdini. It is used to provide
default values for the HOUDINI_OPLIBRARIES_PATH and HOUDINI_OTLSCAN_PATH
values in a way that is backward compatible (since HOUDINI_OTL_PATH
used to mean what HOUDINI_OPLIBRARIES_PATH now means).
Default path: '@'
Where @ is replaced with HOUDINI_PATH
Directories searched (in order) are:
1) "$HIP"
2) "$HOUDINI_USER_PREF_DIR"
3) "$HSITE/houdini15.5"
4) "$HFS/houdini"
5) "$HFS/bin"
HOUDINI_OUTLINEFONT_PATH := "C:/Windows/Fonts;@/fonts"
This is the path searched for Adobe Type 1 or True Type fonts used
in the font SOP, font COP
Default path: 'C:/Windows/Fonts;@/fonts'
Where @ is replaced with HOUDINI_PATH
Directories searched (in order) are:
1) "C:/Windows/Fonts"
2) "$HFS/houdini/fonts"
HOUDINI_PYTHON_PANEL_PATH := "@/^"
The search path for factory and custom Python panel files. The panel files
are searched for and loaded when Houdini starts. They can define interfaces
that appear in Python Panels or set the configuration of the Python Panel
interfaces menu.
Default path: '@/^'
Where @ is replaced with HOUDINI_PATH
and ^ is replaced with python_panels
Directories searched (in order) are:
1) "$HFS/houdini/python_panels"
HOUDINI_SCRIPT_PATH := "@/scripts"
The path of directories where Houdini searches for scripts. This
includes .cmd files for hscript, .class files for the java command,
.tcl and .tk files for the tcl and tk commands, and command scripts
for the Alfred Output Driver.
Default path: '@/scripts'
Where @ is replaced with HOUDINI_PATH
Directories searched (in order) are:
1) "$HFS/houdini/scripts"
HOUDINI_SOHO_PATH := "@/soho"
The path of directories used by soho.
Default path: '@/soho'
Where @ is replaced with HOUDINI_PATH
Directories searched (in order) are:
1) "$HFS/houdini/soho"
HOUDINI_TEXTURE_PATH := ".;@/pic;@/map;@/maps"
The search path for loading images. This includes .rat files and
other 2D formats as well as .i3d 3D texture files.
Default path: '.;@/pic;@/map;@/maps'
Where @ is replaced with HOUDINI_PATH
Directories searched (in order) are:
1) "."
2) "$HFS/houdini/pic"
HOUDINI_TOOLBAR_PATH := "@/^"
The search path for factory and custom shelves and shelf tools (i.e.,
shelf files). The shelf files are searched for and loaded when Houdini
starts. They can define new tools that appear in the TAB menu or new
groupings of tools (ie, toolbars or shelves) which can be displayed in the
shelving area (usually, just below the main menu).
Default path: '@/^'
Where @ is replaced with HOUDINI_PATH
and ^ is replaced with toolbar
Directories searched (in order) are:
1) "$HOUDINI_USER_PREF_DIR/toolbar"
2) "$HSITE/houdini15.5/toolbar"
3) "$HFS/houdini/toolbar"
HOUDINI_UI_APP_PATH := "@/^"
An application search path for .ui definition files. Use care when changing
this path, otherwise the graphical Houdini applications may not start.
Default path: '@/^'
Where @ is replaced with HOUDINI_UI_PATH
and ^ is replaced with Applications
Directories searched (in order) are:
1) "$HFS/houdini/config/Applications"
HOUDINI_UI_AUDIO_PATH := "@/^"
An application search path for the audio notification files used by the
interface. Use care in changing this path, otherwise audio notifcations
may stop working.
Default path: '@/^'
Where @ is replaced with HOUDINI_UI_PATH
and ^ is replaced with Audio
Directories searched (in order) are:
1) "$HFS/houdini/config/Audio"
HOUDINI_UI_CURSOR_PATH := "@/^"
An application search path for locating the Houdini mouse cursor set. Use
care when changing this path, otherwise the mouse cursor may not reflect
its current context.
Default path: '@/^'
Where @ is replaced with HOUDINI_UI_PATH
and ^ is replaced with Cursors
Directories searched (in order) are:
1) "$HFS/houdini/config/Cursors"
HOUDINI_UI_DIALOG_PATH := "@/^"
An application search path for locating the Houdini dialog files generated
from states, handles, operators and HDAs. Use care when changing this path,
otherwise the parameter pane will not show any user interface for the
chosen objects.
Default path: '@/^'
Where @ is replaced with HOUDINI_UI_PATH
and ^ is replaced with Dialogs
Directories searched (in order) are:
1) "$HOUDINI_USER_PREF_DIR/config/Dialogs"
2) "$HFS/houdini/config/Dialogs"
HOUDINI_UI_ICON_PATH := "@/^"
The search path for icon files. Setting this path will override the
default of $HOUDINI_PATH/config/Icons.
Default path: '@/^'
Where @ is replaced with HOUDINI_UI_PATH
and ^ is replaced with Icons
Directories searched (in order) are:
1) "$HOUDINI_USER_PREF_DIR/config/Icons"
2) "$HFS/houdini/config/Icons"
HOUDINI_UI_PATH := "@/config"
The base path for all user interface files. Use extreme care when changing
this variable, or graphical Houdini applications may not start. Before
adding paths to this variable, check the other HOUDINI_UI variables to see
if one or more of those paths will accomplish what you need. Adding a new
path to this variable can be expensive.
Default path: '@/config'
Where @ is replaced with HOUDINI_PATH
Directories searched (in order) are:
1) "$HOUDINI_USER_PREF_DIR/config"
2) "$HFS/houdini/config"
HOUDINI_UI_TEMPLATE_PATH := "@/^"
An application search path for locating the parts Houdini uses to compose
a user interface for states, handles, operators and HDAs. Use extreme care
when changing this path. Houdini may not recover very well if the user
interface parts are missing.
Default path: '@/^'
Where @ is replaced with HOUDINI_UI_PATH
and ^ is replaced with Templates
Directories searched (in order) are:
1) "$HFS/houdini/config/Templates"
HOUDINI_VEX_PATH := ".;@/vex/^"
The search path for VEX code. Setting this path will override the
default path of $HOUDINI_PATH/vex/. Searching for the dialog
scripts is independent of VEX searching and is controlled by the
HOUDINI_PATH.
Default path: '.;@/vex/^'
Where @ is replaced with HOUDINI_PATH
and ^ is replaced with Displacement, Fog, Light, Shadow, Surface, Chop, Cop2, Image3d, Sop, Pop, CVex
Directories searched (in order) are:
1) "."
2) "$HFS/houdini/vex/Displacement"
OR --------------------------------
1) "."
2) "$HFS/houdini/vex/Fog"
OR --------------------------------
1) "."
2) "$HFS/houdini/vex/Light"
OR --------------------------------
1) "."
2) "$HFS/houdini/vex/Shadow"
OR --------------------------------
1) "."
2) "$HFS/houdini/vex/Surface"
OR --------------------------------
1) "."
2) "$HFS/houdini/vex/Chop"
OR --------------------------------
1) "."
2) "$HFS/houdini/vex/Cop2"
OR --------------------------------
1) "."
2) "$HFS/houdini/vex/Image3d"
OR --------------------------------
1) "."
2) "$HFS/houdini/vex/Sop"
OR --------------------------------
1) "."
2) "$HFS/houdini/vex/Pop"
OR --------------------------------
1) "."
2) "$HFS/houdini/vex/CVex"
HOUDINI_VOP_DEFINITIONS_PATH := "@/vop"
Defines the directory search path where Houdini looks for connector
type definitions (such as new struct definitions). The default is to look
in the "vop" subdirectory of HOUDINI_PATH directories.
Default path: '@/vop'
Where @ is replaced with HOUDINI_PATH
Directories searched (in order) are:
1) "$HFS/houdini/vop"
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