以下 Houdini 15.5.588 で hconfig -ap を Cygwin で実行した結果
Special characters in path definition are: @ - Typically expands to the HOUDINI_PATH. Thus, if the HOUDINI_PATH was set to: $HIP $HFS/houdini $HOUDINI_USER_PREF_DIR a path defined as "@/vex" would expand to the paths $HIP/vex $HFS/houdini/vex $HOUDINI_USER_PREF_DIR/vex = - This expands to the $HIP variable. This path will always point to where the currently loaded hip resides. & - The ampersand character expands to the "default" path. For example, to add a directory to the a path without worrying about what the default path should actually be, simply set the path to: "/mypath;&". This will search the "/mypath" path first, then search the default path. ^ - Some paths are used for multiple directories. For example, the HOUDINI_VEX_PATH is used to define the search path for Surface, Displacement, Sop, etc. VEX shaders. For VEX, the ^ symbol expands to the shader type. Thus, if the HOUDINI_VEX_PATH variable is set to something like "/usr/local/vex;$HOME/vex/^", when loading Surface shaders, the following directories will be scanned: /usr/local/vex $HOME/vex/Surface and if Sop shaders are being searched for, the following paths will be searched: /usr/local/vex $HOME/vex/Sop Common paths are set to: $JOB = //ktaki-m4700/share/share/HoudiniFiles $HIP = C:/Program Files/Side Effects Software/Houdini 15.5.588 $HOUDINI_USER_PREF_DIR = C:/Users/ktaki/houdini15.5 $HOME = C:/Users/ktaki $HSITE = //ktaki-m4700/share/share $HFS = /PROGRA~1/SIDEEF~1/HOUDIN~1.588 HOUDINI_PATH := "" The path of directories where Houdini looks for configuration files. Directories searched (in order) are: 1) "$HIP" 2) "$HOUDINI_USER_PREF_DIR" 3) "$HSITE/houdini15.5" 4) "$HFS/houdini" 5) "$HFS/bin" HOUDINI_ASSET_STORE_PATH := "@/^" The search path for the user's asset store related files (asset OTLs, licenses, list of installed assets, etc) Default path: '@/^' Where @ is replaced with HOUDINI_PATH and ^ is replaced with asset_store Directories searched (in order) are: 1) "$HOUDINI_USER_PREF_DIR/asset_store" HOUDINI_AUDIO_DSO_PATH := "@/audio" The search path for loading custom audio format plugins for reading and writing audio or channel files (.so, .dll). Default path: '@/audio' Where @ is replaced with HOUDINI_DSO_PATH Directories searched (in order) are: 1) "$HFS/houdini/dso/audio" HOUDINI_CLIP_PATH := ".;@/clips;@/clip" The path of directories where Houdini looks for .clip and .bclip channel files Default path: '.;@/clips;@/clip' Where @ is replaced with HOUDINI_PATH Directories searched (in order) are: 1) "." HOUDINI_CUSTOM_PATH := "@/^" The path of directories where Houdini looks for custom panel information. Default path: '@/^' Where @ is replaced with HOUDINI_PATH and ^ is replaced with custom Directories searched (in order) are: 1) "$HIP/custom" HOUDINI_DESK_PATH := "@/^" The path of directories where Houdini looks for desktops Default path: '@/^' Where @ is replaced with HOUDINI_PATH and ^ is replaced with desktop Directories searched (in order) are: 1) "$HSITE/houdini15.5/desktop" 2) "$HFS/houdini/desktop" HOUDINI_DSO_PATH := "@/dso_^;@/dso" The search path for loading custom plug-ins (Dynamic Shared Objects or Dynamic Link Libraries). Default path: '@/dso_^;@/dso' Where @ is replaced with HOUDINI_PATH and ^ is replaced with nt_x86_64 Directories searched (in order) are: 1) "$HFS/houdini/dso" HOUDINI_GALLERY_PATH := "@/gallery" Specifies the search path to the directory that contains the gallery files. If this variable is not set, Houdini looks in the 'gallery' subdirectories of the standard search path, which includes $HFS/houdini/gallery/, for example. Gallery files specify the predefined parameter values for any node type, much like the presetsd. However, they are used predominantly for defining shaders and materials. Default path: '@/gallery' Where @ is replaced with HOUDINI_PATH Directories searched (in order) are: 1) "$HFS/houdini/gallery" HOUDINI_GEOMETRY_PATH := ".;@/geo" The search path for geometry files. Default path: '.;@/geo' Where @ is replaced with HOUDINI_PATH Directories searched (in order) are: 1) "." 2) "$HFS/houdini/geo" HOUDINI_GLSL_PATH := ".;@/glsl" The search path for GLSL code. Setting this path will override the default path of $HOUDINI_PATH/ogl2/. Searching for the dialog scripts is independent of GLSL searching and is controlled by the HOUDINI_PATH. Default path: '.;@/glsl' Where @ is replaced with HOUDINI_PATH Directories searched (in order) are: 1) "." 2) "$HFS/houdini/glsl" HOUDINI_IMAGE_DSO_PATH := "@/fb" The search path for loading custom image format plugins for reading and writing images of that format (.so, .dll). Default path: '@/fb' Where @ is replaced with HOUDINI_DSO_PATH Directories searched (in order) are: 1) "$HFS/houdini/dso/fb" HOUDINI_MACRO_PATH := "@/^" The search path for toolbar macro files. Default path: '@/^' Where @ is replaced with HOUDINI_PATH and ^ is replaced with scripts/opmacros Directories searched (in order) are: 1) "$HFS/houdini/scripts/opmacros" HOUDINI_OCL_PATH := ".;@/ocl" The search path for OpenCL kernels. Setting this path will override the default path of $HOUDINI_PATH/ocl/. Default path: '.;@/ocl' Where @ is replaced with HOUDINI_PATH Directories searched (in order) are: 1) "." 2) "$HFS/houdini/ocl" HOUDINI_OPLIBRARIES_PATH := "@" The path of directories where Houdini looks for OPlibraries files for loading OTL files at startup. OPlibraries files are only used if the Operator Type Manager is configured to use them. Otherwise OTL files are scanned for directly. This path by default is equal to the HOUDINI_OTL_PATH. Default path: '@' Where @ is replaced with HOUDINI_OTL_PATH Directories searched (in order) are: 1) "$HIP" 2) "$HOUDINI_USER_PREF_DIR" 3) "$HSITE/houdini15.5" 4) "$HFS/houdini" 5) "$HFS/bin" HOUDINI_OTLSCAN_PATH := "@/otls" This path specifies the directories Houdini will search for OTL files. This value is only used if the Operator Type Manager is configured not to use OPlibraries files to find OTL files. The default for this value is the HOUDINI_OTL_PATH with "/otls" appended to each directory in that path. Default path: '@/otls' Where @ is replaced with HOUDINI_OTL_PATH Directories searched (in order) are: 1) "$HSITE/houdini15.5/otls" 2) "$HFS/houdini/otls" HOUDINI_OTL_PATH := "@" This path is not used directly by Houdini. It is used to provide default values for the HOUDINI_OPLIBRARIES_PATH and HOUDINI_OTLSCAN_PATH values in a way that is backward compatible (since HOUDINI_OTL_PATH used to mean what HOUDINI_OPLIBRARIES_PATH now means). Default path: '@' Where @ is replaced with HOUDINI_PATH Directories searched (in order) are: 1) "$HIP" 2) "$HOUDINI_USER_PREF_DIR" 3) "$HSITE/houdini15.5" 4) "$HFS/houdini" 5) "$HFS/bin" HOUDINI_OUTLINEFONT_PATH := "C:/Windows/Fonts;@/fonts" This is the path searched for Adobe Type 1 or True Type fonts used in the font SOP, font COP Default path: 'C:/Windows/Fonts;@/fonts' Where @ is replaced with HOUDINI_PATH Directories searched (in order) are: 1) "C:/Windows/Fonts" 2) "$HFS/houdini/fonts" HOUDINI_PYTHON_PANEL_PATH := "@/^" The search path for factory and custom Python panel files. The panel files are searched for and loaded when Houdini starts. They can define interfaces that appear in Python Panels or set the configuration of the Python Panel interfaces menu. Default path: '@/^' Where @ is replaced with HOUDINI_PATH and ^ is replaced with python_panels Directories searched (in order) are: 1) "$HFS/houdini/python_panels" HOUDINI_SCRIPT_PATH := "@/scripts" The path of directories where Houdini searches for scripts. This includes .cmd files for hscript, .class files for the java command, .tcl and .tk files for the tcl and tk commands, and command scripts for the Alfred Output Driver. Default path: '@/scripts' Where @ is replaced with HOUDINI_PATH Directories searched (in order) are: 1) "$HFS/houdini/scripts" HOUDINI_SOHO_PATH := "@/soho" The path of directories used by soho. Default path: '@/soho' Where @ is replaced with HOUDINI_PATH Directories searched (in order) are: 1) "$HFS/houdini/soho" HOUDINI_TEXTURE_PATH := ".;@/pic;@/map;@/maps" The search path for loading images. This includes .rat files and other 2D formats as well as .i3d 3D texture files. Default path: '.;@/pic;@/map;@/maps' Where @ is replaced with HOUDINI_PATH Directories searched (in order) are: 1) "." 2) "$HFS/houdini/pic" HOUDINI_TOOLBAR_PATH := "@/^" The search path for factory and custom shelves and shelf tools (i.e., shelf files). The shelf files are searched for and loaded when Houdini starts. They can define new tools that appear in the TAB menu or new groupings of tools (ie, toolbars or shelves) which can be displayed in the shelving area (usually, just below the main menu). Default path: '@/^' Where @ is replaced with HOUDINI_PATH and ^ is replaced with toolbar Directories searched (in order) are: 1) "$HOUDINI_USER_PREF_DIR/toolbar" 2) "$HSITE/houdini15.5/toolbar" 3) "$HFS/houdini/toolbar" HOUDINI_UI_APP_PATH := "@/^" An application search path for .ui definition files. Use care when changing this path, otherwise the graphical Houdini applications may not start. Default path: '@/^' Where @ is replaced with HOUDINI_UI_PATH and ^ is replaced with Applications Directories searched (in order) are: 1) "$HFS/houdini/config/Applications" HOUDINI_UI_AUDIO_PATH := "@/^" An application search path for the audio notification files used by the interface. Use care in changing this path, otherwise audio notifcations may stop working. Default path: '@/^' Where @ is replaced with HOUDINI_UI_PATH and ^ is replaced with Audio Directories searched (in order) are: 1) "$HFS/houdini/config/Audio" HOUDINI_UI_CURSOR_PATH := "@/^" An application search path for locating the Houdini mouse cursor set. Use care when changing this path, otherwise the mouse cursor may not reflect its current context. Default path: '@/^' Where @ is replaced with HOUDINI_UI_PATH and ^ is replaced with Cursors Directories searched (in order) are: 1) "$HFS/houdini/config/Cursors" HOUDINI_UI_DIALOG_PATH := "@/^" An application search path for locating the Houdini dialog files generated from states, handles, operators and HDAs. Use care when changing this path, otherwise the parameter pane will not show any user interface for the chosen objects. Default path: '@/^' Where @ is replaced with HOUDINI_UI_PATH and ^ is replaced with Dialogs Directories searched (in order) are: 1) "$HOUDINI_USER_PREF_DIR/config/Dialogs" 2) "$HFS/houdini/config/Dialogs" HOUDINI_UI_ICON_PATH := "@/^" The search path for icon files. Setting this path will override the default of $HOUDINI_PATH/config/Icons. Default path: '@/^' Where @ is replaced with HOUDINI_UI_PATH and ^ is replaced with Icons Directories searched (in order) are: 1) "$HOUDINI_USER_PREF_DIR/config/Icons" 2) "$HFS/houdini/config/Icons" HOUDINI_UI_PATH := "@/config" The base path for all user interface files. Use extreme care when changing this variable, or graphical Houdini applications may not start. Before adding paths to this variable, check the other HOUDINI_UI variables to see if one or more of those paths will accomplish what you need. Adding a new path to this variable can be expensive. Default path: '@/config' Where @ is replaced with HOUDINI_PATH Directories searched (in order) are: 1) "$HOUDINI_USER_PREF_DIR/config" 2) "$HFS/houdini/config" HOUDINI_UI_TEMPLATE_PATH := "@/^" An application search path for locating the parts Houdini uses to compose a user interface for states, handles, operators and HDAs. Use extreme care when changing this path. Houdini may not recover very well if the user interface parts are missing. Default path: '@/^' Where @ is replaced with HOUDINI_UI_PATH and ^ is replaced with Templates Directories searched (in order) are: 1) "$HFS/houdini/config/Templates" HOUDINI_VEX_PATH := ".;@/vex/^" The search path for VEX code. Setting this path will override the default path of $HOUDINI_PATH/vex/. Searching for the dialog scripts is independent of VEX searching and is controlled by the HOUDINI_PATH. Default path: '.;@/vex/^' Where @ is replaced with HOUDINI_PATH and ^ is replaced with Displacement, Fog, Light, Shadow, Surface, Chop, Cop2, Image3d, Sop, Pop, CVex Directories searched (in order) are: 1) "." 2) "$HFS/houdini/vex/Displacement" OR -------------------------------- 1) "." 2) "$HFS/houdini/vex/Fog" OR -------------------------------- 1) "." 2) "$HFS/houdini/vex/Light" OR -------------------------------- 1) "." 2) "$HFS/houdini/vex/Shadow" OR -------------------------------- 1) "." 2) "$HFS/houdini/vex/Surface" OR -------------------------------- 1) "." 2) "$HFS/houdini/vex/Chop" OR -------------------------------- 1) "." 2) "$HFS/houdini/vex/Cop2" OR -------------------------------- 1) "." 2) "$HFS/houdini/vex/Image3d" OR -------------------------------- 1) "." 2) "$HFS/houdini/vex/Sop" OR -------------------------------- 1) "." 2) "$HFS/houdini/vex/Pop" OR -------------------------------- 1) "." 2) "$HFS/houdini/vex/CVex" HOUDINI_VOP_DEFINITIONS_PATH := "@/vop" Defines the directory search path where Houdini looks for connector type definitions (such as new struct definitions). The default is to look in the "vop" subdirectory of HOUDINI_PATH directories. Default path: '@/vop' Where @ is replaced with HOUDINI_PATH Directories searched (in order) are: 1) "$HFS/houdini/vop"
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