- HOUDINI FOUNDATION - 29 - How to Compile And Optimize Houdini Tools - ( Free Tutorial for Game Dev ) 2021
- Streamline your pipeline with procedural workflows & automation 2021
- Marvel’s Spider-Man: Miles Morales / Ratchet & Clank: Rift Apart | Insomniac Games | Houdini HIVE 2021
- Procedural Optimization with Houdini Case Study 2020
- Quick Tip: Visualizing Draw Calls for Optimization 2020
- Terrain to Navmesh Conversion 2020
- Building Worlds with Houdini | Benoit Martinez | Houdini HIVE Paris 2019
- Houdini as a Comprehensive Gamedev Tool | Ben House | GDC 2019
- Bladerunner 2049 & Coco VR | Cosku Turhan | GDC 2019
- Unleashing Houdini for AAA Mobile Games Production - MIGS 2018
- Game Development Made Easy Using Houdini | Paul Ambrosiussen | GDC 2018
- Game Development Tips and Tricks | Luiz Kruel | GDC 2018
2022-04-08
Optimization and Validation
Houdini を使ったゲーム開発でのドローコールなどの最適化に関する講演のまとめ。
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